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Flight landing simulator game built with Claude, 102 KB

A browser-based flight landing simulator game that weighs only 102 KB, built using Claude AI. It uses Three.js and Rapier physics engine, supports touch/click controls, and simulates realistic crosswind shear. The creator optimized the code with Claude over several days to achieve the small size.

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6 engagement·1 source·Mon, Jul 13, 2026, 07:59 AM
The game is a flight landing simulator where players attempt to land a plane with crosswind conditions. It is built with Three.js and Rapier physics, and the entire HTML file is only 102 KB. The creator used Claude to iteratively optimize the code, reducing size while maintaining functionality. The game is playable on touch and click devices, and features a scoring system (perfect 100). Traction: 6 upvotes on Reddit.

Entities

Claude(model)Three.js(tool)Rapier(tool)

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