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Voxel-style GTA online clone with AI agent NPCs and player-prompted assets

A voxel-style GTA online clone where all NPCs are AI agents and players can create in-game assets (cars, buildings, weapons) using natural language prompts. The goal is to create a dynamic, persistent open world that evolves based on player actions, offering a living alternative to static game worlds.

101 engagement·1 source·Sun, Jul 12, 2026, 09:47 AM
The project is being built using Claude (likely Anthropic's model). Notable features include AI-driven NPCs that never sleep, player-prompted asset creation, bank accounts, improved character animations, and a world with car shops and weapon shops. The developer is iterating daily and has posted progress on Reddit. No public demo or repository URL was provided.

Entities

Claude(model)Anthropic(company)

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Browser-based MMO with procedurally generated dungeons and custom spell creator

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